I enjoy turning ideas into something tangible. Some work out, some don't, but I believe that even the wild ones deserve a shot to show what they can become.
UAV Controller - Control system for autonomous and manual quadcopter flight with custom protocol support and simulation C++, Python, Controls, ROS2Github Repo
RotorBench Web App Web-based tool for building drones with 3D rendering and performance metrics (WIP)React, Node.js, FastAPI, UX/UI Design
Autonomous Racing Drone - RL Autonomous racing drone (WIP) Firmware Dev, ROS2, Simulation, Learning based control
Manual Racing FPV Drone - FPV drone with custom hardwareCAD, Betaflight
Long Range FPV Drone - Extended range drones with custom hardwareCAD, Firmware Dev
Space Orbs - Multiplayer web game WebGL, FlaskPlay Now
2D Rogue-like (WIP) - Game developed with Godot Engine Godot, GDScript
Inventory Control - Windows application VB.NET
Nori-Bot
Chat Bot version of Nori, supporting commands on different platforms
Nori-Wynn
Third-party app for online RPG game "Wynncraft", providing features including player/guild statistics, leaderboard, class-builds, item-related, lootpool information, and more.
Nori-API
Database hosted on AWS for general purposes, tracking information including command usage, user activity, in-game player stats, user prompts for generative AI features, generation results from models, etc...
Nori-ToolKit
Utility tools made for various purposes, consisting of API wrappers, data analysis & visualization, testing, and some specific stuff.
Nori-Web
Web version of Nori, which happens to be the site you are on right now.